![]() ![]() She can still get some awesome spells, so training her is useful for the future.īut we've still got one more battle to fight. I gave the leather shield to Silk because it makes bringing her to the frontlines easier. Robin killed him and took the leather shield. Too bad we've got healing magic and he does not. That's the awesome power of the leather shield. The mercenary double attacked Gray, causing 8 damage while recieving only 1. I did not make any melee attacks, since I suspect the mercenary can double attack everyone except maybe Cliff. The single remaining mercenary is hopelessly deep in the mountains, so there's a lot of time to recover and prepare.ġ7/27 HP. With Warp spell, Silk can now transport any adjacent unit to any square on the map. It is almost necessary to get one character later in the game and it provides considerable strategic advantage in all battles. Warp spell, while costing 8 HP to cast is an immensely useful tool. (Level 7, Magic +1, Skill +1, HP +1, Warp spell) One was killed by Gray's counterattack and the only that attacked Silk only succeeded in giving her a level. The enemy is almost routed, with every single bandit wounded and some already retreating. The one thief that can attack Silk probably will, but since her attack drains health, it's not a problem. The frontliners are also doing well, taking little damage while keeping Robin and Silk safe. The archer missed Cliff while one thief committed suicide by attacking Silk. (Level 5, Skill +1, HP +1) All the direct attack characters got scratched, losing one or two HP each.Įnemy moves to attack, but they're generally ineffectual. The enemies are faster than I expected, so I stand and wait in order to get first strike.Įveryone attacks, two thieves are dead and Luka had gained a level. I move all units forward, nothing worth screenshotting. The mercenary moved south, toward the mountains. General moving forward, nothing exciting.Įnemy does the same thing as us. On the bright side, after killing him, we get the shield for ourselves. The leather shield in question gives +3 to defence and it is enough to make this enemy much harder to kill. They generally provide bonuses to defence although there are a few special ones. Shields are one type of equippable items in FE2. This map is really easy, especially with everybody promoted from villager. Also, is "waffle around" even a word? If not, it should be. Quality over quantity usually wins in a Fire Emblem game.Īgain the battle didn't go exactly as planned. It is a solid attack, which is going to be used throughout the entire game. Robin's Fire spell is a basic black magic, costing 1 HP for 90% accuracy, 3 damage and range of 1-2 squares. Robin got promoted into Mage and gained +1 Defence, +4 HP and a Fire spell.Ĭliff got promoted into Mercenary and gained +6 Skill, +4 Speed and +2 HP.Ĭliff is going to be very useful from now on while Gray and Robin are probably going to be mediocre and maybe replaced by better characters. Gray got promoted into Cavalier and gained +1 Speed and Defence. This basically means that promoting characters early is not a bad idea, though it is usually better to wait. If they do have worse statistics, promoting them increases the statistics to class minimum. If a promoted character has better statistics than the class they promote to, they only gain HP when promoted. ![]() Now, I did not show the villagers' results and that's because of the way promoting characters to better classes works in FE2. The sad thing is that Skill is completely useless to Silk since magic attacks are not affected by it. Silk: Level+5, Skill+3, Magic+3, HP+2, Speed+1Īlm's and Silk's results are good Luka's are mediocre. Luka and Alm get a level as well, because why not? I'm also grinding Silk to level 6, to make her a little more capable in combat and able to earn experience in real battles without much risk. I just continuously hunt down the poor thieves in the cave until all the villagers are level 6, more than they need for promoting, but that should be no problem. We're going to get an archer at the end of the next update, so don't worry. The voting showed a lot of support for mage and cavalier with mercenary a little behind them. I'm going to show off two battles, but we're going to do some grinding first. I should get out one, maybe two more updates before the New Year, so stay tuned. Sorry for the long delay, but here's finally an update. Part 3: Chapter One, Part Three: Shaping up the army
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